AI Insights · Timothy · October 2022
Top 5 Sports Games in Italy Q3 2022
Explore the performance of the top 5 sports games in Italy during Q3 2022, featuring trends in downloads, revenue, and active users.
During Q3 2022, the top 5 sports games on a unified platform in Italy experienced notable trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
Top Eleven Be a Soccer Manager saw a dynamic quarter. Weekly revenue peaked at around $65K in late July, with fluctuations throughout the period, ending September with approximately $49K. Downloads showed a mix of highs and lows, reaching around 9.4K in late August and dipping to roughly 6.9K by the end of September. Active users remained relatively stable, with a slight increase from 84.8K in late June to around 87.2K by the quarter's end.
Leghe Fantacalcio® Serie A experienced significant growth. Weekly revenue surged impressively, starting at $1.1K in late June and peaking at about $114K by mid-September. Downloads followed a similar trend, with a high of approximately 67K in early August before tapering off to around 14.7K by the end of September. The app's active user base expanded dramatically from 257K in late June to over 2M in mid-September, before slightly decreasing to 1.95M by the end of the quarter.
Fishing Clash: Sport Simulator maintained a consistent performance. Weekly revenue hovered around $31K to $41K, ending September at approximately $40K. Downloads experienced a peak of roughly 8.8K in early August but dropped to about 2.1K by late September. Active users showed a decline, starting from 12.5K in late June and reducing to approximately 10.1K by the end of September.
F1 Clash - Car Racing Manager also saw varied trends. Weekly revenue ranged from $29K to $42K, with the highest point in early August. Downloads peaked at around 21.2K in early August, then fluctuated, ending September at roughly 11.8K. Active users grew from 73.9K in late June to a peak of around 111K in early August, before stabilizing at approximately 100.8K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer demonstrated solid performance. Weekly revenue saw a peak of about $41K in late June, with some variations, ending September at around $27K. Downloads remained stable, with fluctuations between 16K to 26.5K, peaking in the last week of September. Active users showed a significant increase from 662K in late June to approximately 744K by the end of September.
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